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Feb 16, 2016 'There are no revivals here, so any party member that perishes within the labyrinth is done for good until the whole party either dies or completes the labyrinth' Traps does% dmg,so gear doesnt matter on traps. Leadearboards will be there.People can rerun the labyrinth to aim for a higher position. Jul 25, 2019 Working my way to Uber Elder, new to poe and loving this biuld so far. Looking for any tips to improve my gear. I'm working towards farming enough currency for a good watchers eye or get a bomb rng drop. Loving bane/soulrend tho. The boss dmg is there.
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Poe Labyrinth Boss Dmg Type 9
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Equipment
Equipment is crucial to an exile's survival and combat effectiveness.
Weapons | Armour | Accessories | Flasks |
Itemisation
Magic and rareitems have random affixes that determine their modifiers.
Unique items have a fixed list of modifiers and distinct names and artwork.
Crafting
Currency items serve various functions, most notably in crafting or enhancing equipment, gems, jewels, maps and strongboxes.
Masters offer special crafting stations for the player's hideout.
Poe Labyrinth Boss Dmg Type 2
Vendors
Vendors barter their items in exchange for currency.
Selling items to a vendor utilizes the vendor recipe system to determine which items he will offer in return.
Sets of divination cards can be exchanged for certain items.
Exiles
The seven characterclasses are distinguished by:
- Start location on the passive skill tree
- Base attributes
- Appearance and voice
The world
Convicts from Oriath are exiled to the forsaken continent of Wraeclast.
The storyline is divided into ten acts.
• Complete storyline quests • Fulfill prophecies • Challenge the Labyrinth • Delve into the Azurite Mine | • Take missions from masters • Build a hideout • Explore the Atlas of Worlds • Defeat the Pantheon |
Leagues
Leagues have their own economies and character ladders.
Challenge leagues run for a limited time. Characters who die in hardcore leagues are moved to Standard league.
Races and tournaments are scheduled events in which players compete for prizes.
Skills
Poe Labyrinth Boss Dmg Type 2
Skill gems are socketed into equipment to grant new skills.
Attacks | Spells | Curses | Warcries |
Auras | Minions | Totems | Traps |
Support gems are linked with skill gems to enhance their effects.
Passive skills improve all manner of attributes and stats.
Jewels placed onto the passive skill tree provide additional bonuses.
Game mechanics
Understanding the game mechanics is important for successful character builds.
Hi there ! I have an problem with boss in plaza map. She is deffinetly too strong, its more like a t15 boss. Hope you will nerf this boss or move into t15 map Bless You, Patrick. Last bumped on Apr 5, 2017, 12:17:25 PM | Posted by lubiepoe on Jun 23, 2016, 6:26:37 PM |
I see everyone are busy :) | Posted by lubiepoe on Jun 27, 2016, 1:52:49 AM |
Anybody got idea what type of damage she has? I have no idea. I made my guildmate test it, and we could not figure it out. The green 'balls' she throws are physical. But what is the channeling damage? Seems like true damage, and no mitigation is possible. | Posted by on Jul 4, 2016, 1:14:07 PM |
Datamining says probably Fire, maybe Chaos. The green orbs deal Fire Damage, same as the Labyrinth variant. There is no 'true Damage' in PoE, btw. :) It's all Phys/Ele/Chaos. | Posted by on Jul 4, 2016, 1:26:36 PM |
Went in blind without checking how the boss fight works. http://i.imgur.com/WsV9VCb.jpg My notes from the fight: Beam is fire dmg, even with rf active (not much life regen left) it dealt no dmg to me at 88% fire res. My other stats are 13k armour, 9 endu charges, cwdt ic at 2k dmg taken and I almost died in volley of green balls so they do SHIT TON of dmg. After I got hit by those green balls, rest of the fight I avoided ALL dmg with whirling blades. So this boss is pretty easy if you got good movement speed/movement skill. So I checked poe.db and it says they are(balls) fire dmg.. http://poedb.tw/us/mon.php?n=The+Goddess IMO its a fine boss with good mechanics that are easily avoidable. Last edited by Kullevi on Jul 4, 2016, 1:30:58 PM | Posted by on Jul 4, 2016, 1:30:13 PM |
Thanks guys very much. Tho my guildmate when equipedd lighting coil, then her throwing 'green batches' at him were dealing very little damage. But the channeling degen was insane, so you say it is fire dmg. Hmm, good to know :) | Posted by on Jul 4, 2016, 2:02:19 PM |
Curse builds should obviously avoid this boss, the channel is a lot of (fire) damage, you need to move away from her to cancel it, should be able to handle with high fire res/non-curse reliant leech, but unfriendly to a bunch of builds I'd say. | Posted by on Jul 4, 2016, 2:13:27 PM |
' Well, the green balls almost killed me at way more phys mitigation than coil with IC up so 100% phys mitigation. Your friend propably dodged/blocked/evaded them or if they are spells then dodged, spell blocked them. Thats why I tanked them in a first place: I saw my IC was up for next several seconds and though its phys dmg. Almost dropped from full to like 20-30% hp instantly lol. It's possible that I ate a big volley of crit balls from both bosses, gotta record next time to see what actually happens there. | Posted by on Jul 4, 2016, 2:27:10 PM |
What? I just did her for 1st time and it was way to easy. | Posted by on Jul 4, 2016, 3:19:13 PM |
If RF do not protect from green projectiles, and high phys mitigation too - then it's chaos. Which is logical since it's 'green' How not to miss Skill Books /view-thread/1940679 Find Bameth /view-thread/1828226 Exas for new players /view-thread/1956615 Checking resources /view-thread/2453818 Don't use Shaper/Elder orbs /view-thread/2474890 | Posted by diablokiller1 on Jul 4, 2016, 4:03:44 PM |