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- Generally, Lightning damage skills tend to focus on dealing large damage to single targets, and feature no damage over time effects. In PvE, it is rare for one to be specifically requested to wield lightning damage, with most players opting for Fire damage to deal damage. In some cases, however, it is more effective to use lightning damage.
- Dec 21, 2018 Like the only thing where Guild Wars 2 has no real competitor in the current MMO market is an actual proper equalized and structured PvP mode and it is so badly balanced that it's just not really enjoyable.
- 2Skillbar
- 4Equipment
Overview
Swapping out the axe for the shield gives you access to the “Crystal Hibernation” block skill. Sword + Sword Equipping a sword in the off-hand provides a blocking skill and a pull skill. Mace + Axe/Shield/Sword While the mace has limited use in optimal builds, it can be used to generate fire fields. Staff Decent DPS.
A self-sufficient build bringing limited Stability as well as personal Might, Fury and very high AoE DPS.
Skillbar
StaffHealingUtilityElite
Scepter/Torch
Skill Variants
Heal
- better party support but lose a very strong block.
Utility
- generally useful group condition cleanse.
- condi hate and more burning.
- area denial for choke points.
Elite
- good group stunbreak.
Template Code
[&DQEqHy4bPj9LFwAA/wAAADYBAABIAQAANwEAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Guild Wars Block Fire Dmg Download
6xSuperior Rune of Balthazar
18xMalign WvW Infusion
Consumables
Variants
Stats
- Try to maintain 100% Burning duration since your primary damage comes from the 4s base duration burn of with .
- Trailblazer's adds condition duration from the gear which you can use to reach 100% burning duration.
- Viper's and Sinister's can be used in place of Trailblazer's and Dire's for more damage, gaining from Zeal spec, at the cost of survivability.
Sigils
Guild Wars Block Fire Dmg 2
- additional hits for activating F1 passive.
- more damage than fire but much harder to land consistently.
- general defensive sigil.
- or trash condis to cover Burning from cleanse.
Runes
- highest damage option if unconcerned about condition duration.
- alternative hybrid damage option when unconcerned about duration.
Food
- alternate offensive option but reliant on frequent kills.
Usage
- Most of your damage comes from a Burning, meaning that if it gets cleansed, the build isn't fulfilling its role. Always try to coordinate your main skills with you group bomb, to ensure trash condis get cleansed and your burn can tick longer and deal damage.
- and grant more Burning procs through your symbols, making it one of your main sources of damage. Place and carefully to proc it as much as possible.
- Use as your primary attack on melee.Chapter 1: Searing SpellFueled by tales of the desolation in Istan, incite a great swelling of heat before you.Burning (3s): 393 DamageRange: 600
- Activate as often as possible while allies are in range to enhance their damage.12Recall the memory of fallen heroes, granting allies the searing blades of justice.3Ashes of the Just (10s): Your next strike burns with justice.Radius: 600
- When it can be placed safely is your highest damage ability.10Detail the suffering in fire and blood inflicted during Vabbi's occupation.Bleeding (2s): 44 DamageNumber of Targets: 5Duration: 4 secondsRadius: 360
- Rotate between your weapon sets while is on cooldown, use your symbols off cooldown and fill time with .
- should be thought of as a DPS ability, the reflected projectiles will proc passive.
Related Builds
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